By downloading JU TPS 2 Third Person Shooter System Vehicle Physics, you can effortlessly create third-person games with vehicle systems, realistic locomotion, system of weapons that is easy to use.
Render pipeline compatibility
Unity has 3 different types of render pipelines:
- Built-in Render Pipeline
- Universal Render Pipeline
- High-Definition Render Pipeline
The Built-in Render Pipe is Unity’s default pipeline that can not be customized much. In contrast, both the URP and HDRP are Scriptable pipelines that let you create graphics optimization for a specific platform while being very quick and easy to customize.
What can I do with the JU TPS 2 Unity Asset?
With the JU TPS 2 unity asset, you can create impressive third-person shooter games with ease. This powerful tool provides everything you need to create high-quality 3D graphics, animations, and physics in your game. By using the included editor, you can quickly design levels, characters, and objects to populate your game world. The JU TPS 2 unity asset also includes a wide variety of pre-made assets to get you started quickly and easily. With its intuitive interface and powerful features, the JU TPS 2 unity asset is the perfect tool for any game developer.
The system includes IK(Inverse Kinematics), Foot Placement IK, Weapon System, Advanced Rigid body Character Controller, Procedural Weapon Animation System, Advanced Ragdoll Controller, Mobile Controls, Xbox 360 Controller Support and vehicle physics.
✔️ THIRD-PERSON SYSTEM
- Best Locomotion System for third-person games that includes features such as a Realistic Rotation, a Realistic Foot Placement System, the ability to Walk in 8 directions, Chip-up Weapons, and more.
- JU Foot Placement native Integration for free
- Cross-platform Inputs support Xbox 360 Controller, Android, Ios and Keyboards
3rd person games completely
- Camera Controller System includes camera collision and various configurable camera angles for each situation.
- The ability to create motorcycles and cars with the Vehicle Physics System.
- Non-convex Mesh Collider for more realistic vehicles.
- Use procedural mesh destruction to create destructible props or glasses for vehicles
✔️ADVANCED RAGDOLL SYSTEM
- Advanced Ragdoll System ensures your character can get up and move normally. After falling with fluid transitions from the Ragdoll to the Mecanim state.
- A complete weapon system with 4 fire modes (bolt-action, auto, semi-auto, and shotgun)
- Precision adjustments, procedural animations pick up ammo boxes
- Unlock weapons by finding them on the ground in your game.
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