Fast Bloom in Unity is a free mobile, URP, VR and AR-compatible post-processing effect, especially for Unity’s default pipeline. This effect enhances the lighting and color of a scene by simulating the way that bright light sources can cause nearby objects to appear to “glow” or bloom.
You can easily integrate it into any Unity project and customize it to suit the specific needs of the project. The design of Fast Bloom is lightweight and performs well on mobile devices, making it a great option for developers looking to add some extra visual polish to their mobile games or apps.
This package offers a fast and optimized bloom solution for Unity game assets on mobile devices. It supports the default pipeline for Unity versions higher than 2018.4.0f1 and the Universal Render Pipeline (URP) for versions higher than 2020.1.0f1. It is currently the fastest solution on the market and supports multi-pass and single-pass VR, as well as single-pass, instanced or Multiview VR for Oculus devices.
Fast Bloom Unity Asset’s Features:
The package consists of a bloom shader that has been tested on a low-end mobile device, Meizu M2 Note, in a scene containing:
- 65 different game objects
- 68 different materials
- 57 different Textures
- 1 Directional Light
- Approximately 40k polygons
Check Also: Racing Game UI Pack
The shader was able to run at 42-53 fps on the Meizu M2 Note, making it the fastest depth of field shader available in the Asset Store. This solution is perfect for those looking to add a fast mobile post-processing bloom to their Unity game. Additionally, the package also includes a fast ssao solution. If you are looking for paid resources click HERE
Download Fast Bloom Unity Glow Effect and use it in your game development. Give your feedback in the comments so the gaming community can decide the asset’s value.
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